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Last updated on 2011-08-23Projects

Funded research projects 

Adaptive Game Content using Computational Intelligence

The principal goal of the AGameComIn project is to enhance the experience of computer game-players by developing computational intelligence algorithms that learn mappings between game features and player satisfaction, and the use of computational models as evaluation functions for game content such as rules and environments.  Read more here

 

 

Game Metrics Analysis

This project concerns the impact of game design features on player experience. Game metrical data are mined to reveal dissimilar playing styles of popular EIDOS games. Read more here

 

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http://ai.itu.dk/Projects